About the role
At Loop, softgoods aren't a side project. They're embedded in our ecosystem of wearable products and how they show up in someone's hands and daily routine. From wearables like sleep masks to the bags, cases, and pouches that carry our products, softgoods carry Loop's visual identity and performance standards into new materials and form factors.
As our Industrial Designer, you'll own softgoods design execution across assigned product and accessory programs, from early concept and material exploration through pattern development, prototyping, and production-ready design. Internally, we call this role Softgoods Designer, because that’s where your focus lies.
You'll lead the softgoods workstream for your programs end to end, working closely with Product Development Engineering, and suppliers to solve construction, integration, and manufacturing challenges, and with Industrial Design, CMF, UX, and Packaging wherever softgoods meet Loop's other products.
You'll operate with a high degree of independence, balancing design vision, user needs, material choices, and manufacturability, and making the trade-offs behind each decision visible through prototypes, visuals, and storytelling.
You're comfortable navigating ambiguity in a design brief and can propose multiple viable directions rather than waiting for one to be handed to you.
You move fluidly between products worn on the body and protective or carrying solutions like bags and cases, connecting each design choice back to user benefit, feasibility, and Loop's wider product vision.
You raise the bar for the people around you, through craft and judgment in your own work, and through the feedback and critique you bring to the rest of the Design team.
Loop isn't for everyone. We might not be a match if you:
Great. If you're excited about shaping how softgoods extend Loop's product ecosystem, from sleep masks to the bags and cases that carry them, and about owning that design work independently from concept to production, we'd love to hear from you.
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Application Window: 20 October – 9 November (Applications only accepted during this window)
Recruiter Screens: 25 October – 12 November
Hiring Manager Interviews: 1 – 24 November
Stakeholder Interviews: 18 – 29 November
Offer Stage: 29 November – 1 December
Target Start Date: Monday, 4 January 2027
Based on internal benchmarks and market data, we determine salary ranges for each role and location. Loop takes into consideration a wide range of factors when making compensation decisions, including but not limited to experience, skill sets, qualifications, education, and other business and organizational needs. Final salary is based on a number of factors such as location, relevant prior experience, and specific skills or expertise. Please note that the range listed is just one component of Loop's total rewards.

Our story began when Loop's founders, Maarten and Dimitri, had a common problem: ringing ears after a night out. They discovered that they were not alone, as 1 in 4 adults suffer from hearing damage. But why weren't they wearing earplugs? This question sparked the inception of Loop.
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